
Ironically, considering he's the teacher of the other Shoto-characters, the fact that he performs those same moves differently implies that everyone else is performing them wrong.He can only use the Shoryuken proper as a Super Combo or Ultra Combo. His Hadoken can be fired at different angles, his "Shoryuken" input is a horizontal dashing punch that travels through projectiles, and his his Hurricane Kick travels straight upward. Despite being the one who trained Ryu and Ken and practicing the same martial art as them and Akuma, his actual play style is very different.
Gouken from Street Fighter IV is a variation. However, Sagat lacks any Hurricane Kick equivalent (his Tiger Crush is really more like a knee-based version of the Shoryuken) and can fire hit projectile low. Sagat shares Ryu's projectile/uppercut profile with his Tiger Shot and Tiger Upper/Tiger Blow, and like Ryu, it's frequently the bread-and-butter of his strategy. #Deadpool airattack series
In the gaiden series Street Fighter EX, there are Allen Snider and Kairi, though the former mixes in some kickboxing moves with the usual fireball and uppercut, while the latter has a Dan-style flying kick and gains an entirely different fireball and supers in later games.Sakura may or may not be a Ryu-type her unusual permutations of Ryu's special moves (and some different basic moves) shift her away from the model, but how different she is varies from game to game. Dan, who is considered a Joke Character, tends to at least share Ryu and Ken's basic techniques although his specials are different, they tend to fit the fireball/uppercut/special-kick roles. Ryu and Ken began purely as headswaps, and although rather more lethal, Akuma's style is not far from their own (due to Akuma training under Goutetsu with Gouken, Ryu and Ken's sensei).
The Trope Maker, of course, is the Street Fighter series itself. Do not confuse with Shotacon, and God help you if you do. The equivalent term of "Shotoclone" used by Japanese fandom is "Ryu/Ken-type" (or "Ryu-type" for simplification purposes). The term actually predates even the first Street Fighter game, being used in Fist of the North Star to describe Hokuto Shinken, the martial art used by Kenshiro to cause his opponent's heads to explode. Gen's distinctively non-"Shoto" style has also earned the "Ansatsuken" classification as well in the Japanese continuity. Despite this, "ansatsuken" is not the actual name of Ryu and Ken's specific fighting style but a Japanese neologism commonly used in many martial art-related fiction to classify any hand-to-hand style with the capability of causing the death of an opponent. The Japanese term "Ansatsuken" (literally "assassination art", a martial art made for killing) has been misinterpreted by English-speaking fans as the name of Ryu and Ken's fighting style and has replaced "Shotokan" in recent localizations as the name of Ryu and Ken's style. For the record, Ryu and Ken's original moveset is largely based on Shotokan karate (no, not the special moves!), while in later games Ken's technique - notably his kicks - moved towards Kyokushin, in a textbook example of Divergent Character Evolution. The martial art of Ryu and Ken has never been given a proper name in the Japanese versions (or in the games themselves), although the back-story in later games reveals that Gouken (Ryu and Ken's master) developed the fighting style from the original assassination art he learned with his brother Akuma from their master Goutetsu. The term Shotoclone comes from the English localization of Street Fighter II for the Super NES, which identified the fighting style used by Ryu and Ken as Shotokan Karate in the instruction manual. Note that having a projectile and something vaguely resembling an uppercut will get this label slapped on a character regardless of which moves are actually their most notable (A "true" Shotoclone also uses the same Quarter-Circle Forward and Dragon Punch (Forward+QCF) joystick motions respectively).
As you may have guessed, this character is essentially "inspired by" Ryu, the protagonist of the Street Fighter series. Usually Jack of All Stats, this fighter's two most notable Special Attacks are a fireball or other projectile attack, and a rising physical attack, usually an uppercut (The standard versions of these are the Hadouken and Shoryuken). Perhaps the most basic form of Fighting Game character.